using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BRM10_Razorgore")]
	public class BRM10_Razorgore : BRM_MissionEntity
	{
		public bool m_heroPowerLinePlayed => method_2<bool>("m_heroPowerLinePlayed");

		public int m_eggDeathLinePlayed => method_2<int>("m_eggDeathLinePlayed");

		public BRM10_Razorgore(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BRM10_Razorgore(IntPtr address)
			: this(address, "BRM10_Razorgore")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}
	}
}
